#include "gui/objects/hud/GUIWrongWayNofitication.h"

namespace gui {

GUIWrongWayNofitication::GUIWrongWayNofitication() {
	this->setTexture("res/img/wrong-way.bmp", 0, 0, 0, false);
	this->setSizeInMeters(0.0, 0.0);
	// TODO parametrizar.
	this->setPosition(75, 205);
}

GUIWrongWayNofitication::~GUIWrongWayNofitication() {

}

}
